完形填空Music is part of every culture on Earth. Many people feel that music makes life worth___1___. We can make music ourselves if we play an instrument or sing. We can hear music on CDs and on radio or television. Music gives us pleasure. It can cheer us up, excite us, or___2__us. Music can be happy, sad, romantic, sleepy-all kinds of things. But what is it? Some people define it___3___an artful arrangement of sounds across time. Our ears___4___these sounds as loud or soft, high or low, rapid and short. The sounds need to continue for a time in some sort of pattern to become music. Music,___5___language, is a uniquely human form. of communication. As with language, there are many different kinds. In North America, people listen to jazz, rock, classical, folk, country, and many other kinds of music. Each kind of music has its own rules and speaks to us___6___its own way. What we think of music depends on___7___we live. What Americans are used to listening to might sound___8___to someone from another culture, and vice versa. It might not even sound like music. In Indonesia, gamelan orchestras play music on gongs, drums, and xylophones. These arent the instruments youd find in a___9___orchestra in North America. Today, modern communications make it___10___for us to listen to music from all over the world. Music from one part of the world influences music from another part. For example, gamelan music from Indonesia influenced 20th-century American composers such as John Cage.1)A、to liveB、liveC、livingD、lived2)A、sootheB、plumpC、plungeD、send3)A、toB、asC、withD、at4)A、interfereB、interveneC、interfaceD、interpret5)A、likeB、dislikeC、loveD、unlike6)A、atB、toC、inD、on7)A、whenB、whereC、whatD、which8)A、strangeB、familiarC、goodD、comfortable9)A、physicalB、chemicalC、economicalD、typical10)A、unlikelyB、likeC、possibleD、impossible

完形填空Music is part of every culture on Earth. Many people feel that music makes life worth___1___. We can make music ourselves if we play an instrument or sing. We can hear music on CDs and on radio or television. Music gives us pleasure. It can cheer us up, excite us, or___2__us. Music can be happy, sad, romantic, sleepy-all kinds of things. But what is it? Some people define it___3___an artful arrangement of sounds across time. Our ears___4___these sounds as loud or soft, high or low, rapid and short. The sounds need to continue for a time in some sort of pattern to become music. Music,___5___language, is a uniquely human form. of communication. As with language, there are many different kinds. In North America, people listen to jazz, rock, classical, folk, country, and many other kinds of music. Each kind of music has its own rules and "speaks" to us___6___its own way. What we think of music depends on___7___we live. What Americans are used to listening to might sound___8___to someone from another culture, and vice versa. It might not even sound like music. In Indonesia, gamelan orchestras play music on gongs, drums, and xylophones. These aren't the instruments you'd find in a___9___orchestra in North America. Today, modern communications make it___10___for us to listen to music from all over the world. Music from one part of the world influences music from another part. For example, gamelan music from Indonesia influenced 20th-century American composers such as John Cage.

1)

A、to live

B、live

C、living

D、lived

2)

A、soothe

B、plump

C、plunge

D、send

3)

A、to

B、as

C、with

D、at

4)

A、interfere

B、intervene

C、interface

D、interpret

5)

A、like

B、dislike

C、love

D、unlike

6)

A、at

B、to

C、in

D、on

7)

A、when

B、where

C、what

D、which

8)

A、strange

B、familiar

C、good

D、comfortable

9)

A、physical

B、chemical

C、economical

D、typical

10)

A、unlikely

B、like

C、possible

D、impossible


相关考题:

以下可用媒体播放机播放的文件是() A.music.docB.music.aviC.music.bmpD.music.xls

下列文件中,通常属于音频文件的是(A)music.bmp(B)music.doc(C)music.mid(D)music.txt

Which is the loudest (music) group?

4. He is a good _________ He likes ________very much.A. music,musicB. musician,musicianC. music,musicianD. musician,music

阅读下列说明、C++代码和运行结果,填补代码中的空缺(1)~(5),将解答填入答题纸的对应栏内。 【说明】 对部分乐器进行建模,其类图如图5-1所示,包括:乐器(Instrument)、管乐器(Wind)、打击乐器(Percussion)、弦乐器(Stringed)、木管乐器(Woodwind)、铜管乐器(Brass)。图5-1 类图 下面是实现上述设计的C++代码,其中音乐类(Music)使用各类乐器(Instrument)进行演奏和调音等操作。【C++代码】 includeiostream using namespace std; enum Note { /* 枚举各种音调 */ MIDDLE_C, C_SHARP, B_FLAT }; class Instrument{ /* 抽象基类,乐器 */ public: (1) ; //play函数接口 virtual void adjust()=0; //adjust函数接口 }; class Wind (2) { public: void play(Note n) { coutWind.play()nend1; } void adjust() { coutWind.adjust()end1; } }; /* 类Percussion和Stringed实现代码略 */ class Brass (3) { public: void play(Note n) { coutBrass.play()nend1; } void adjust() { coutBrass.adjust ()end1; } }; class Woodwind : public Wind { public: void play(Note n) { coutWoodwind.play()nend1; } }; class Music { public: void tune(Instrument* i) { i-play(MIDDLE_C); } void adjust(Instrument* i) { i-adjust(); } void tuneAll( (4) e[], int numIns) { /* 为每个乐器定调 */ for( int i=O; inumlns; i++) { this-tune(e[i]); this-adjust(e[i]); } } }; /* 使用模板定义一个函数size,该函数将返回数组array的元素个数,实现代码略 */ int main() { Music* music= (5) Music(); Instrument* orchestra[]={ new Wind(), new Woodwind() }; music-tuneAll(orchestra, size(orchestra)); /* size数组orchestra的元素个数 */ for (int i=0; isize (orchestra), i++) delete orchestra[i]; delete music; } 本程序运行后的输出结果为: Wind.play() 0 Wind.adjust() Woodwind.play() 0 Wind.adjust()

阅读以下说明和Java程序,填补代码中的空缺(1)~(5),将解答填入答题纸的对应栏内。 【说明】 对部分乐器进行建模,其类图如图6-1所示,包括:乐器(Instrument)、管乐器(Wind)、打击乐器( Percussion)、弦乐器(Stringed)、木管乐器(Woodwind)、铜管乐器(Brass)。图6-1 类图 下面是实现上述设计的Java代码,其中音乐类(Music)使用各类乐器(Instrument)进行演奏和调音等操作。【Java代码】 enum Note{ /* 枚举各种音调 */ MIDD[LE_C, C_SHARP, B_FLAT; //其他略 } interface Instrument { /* 接口,乐器 */ (1) ; //play方法接口 void adjust() ; //adjust方法接口 } class Wind (2) { public void play(Note n) { System.out.println(Wind.play()+n); } public void adjust() { System.out.println(Wind.adjust()); } } /* 类Percussion和Stringet实现代码略 */ class Brass (3) { public void play(Note n) { System.out.println(Brass.play()+n); } public void adjust () { System.out.println(Brass.adjust()); } } class Woodwind extends Wind { public void play (Note n) { System.out.println(Woodwind.play()+n); } } public void tune(Instrument i) { i.play(Note.MIDDLE_C); } void adjust(Instrument i) { i.adjust(); } void tuneAll (4) e ) { class Music { for(lnstrument i : e) { adjust(i); tune(i); } } public static void main(String[] args) { Music music= (5) Music(); Instrument[] orchestra={ new Wind(), new Woodwind() }; music.tuneAll(orchestra); } 奉程序运行后的输出结果为: Wind.adjust() Wind.play() MIDDLE_C Wind.adjust() Woodwind.play() MIDDLE_C

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阅读以下说明和Java程序,填补代码中的空缺,将解答填入答题纸的对应栏内。[说明]对部分乐器进行建模,其类图如下图所示,包括:乐器(Instrument)、管乐器(Wind)、打击乐器(Percussion)、弦乐器(Stringed)、木管乐器(Woodwind)、铜管乐器(Brass)。类图下面是实现上述设计的Java代码,其中音乐类(Music)使用各类乐器(Instrument)进行演奏和调音等操作。[Java代码] enum Note{/*枚举各种音调*/ MIDDLE_C,C_SHARP,B_FLAT; //其他略 } interfaceInstrument {/*接口,乐器*/ ______; //play方法接口 void adjust(); //adjust方法接口 } class Wind ______{ public voidplay(Note n) { System.out.println("Wind.play()"+n); } public void adjust(){System.out.println("Wind.adjust()");} } /*类Percussion和Stringed实现代码略*/ class Brass ______{ public voidplay(Note n) {System.out.println("Brass.play()"+n); } public voidadjust(){System.out.println("BrasS.adjust()");) } Class Woodwindextends Wind{ publicvoidplay(Note n){System.out.println("Woodwind.play()"+n); } } public classMusic{ voidtune(Instrument_i){i.play(Note.MIDDLE_C.; } voidadjust(Instrument i){i.adjust(); } voidtuneAll(______ e){ for(Instrumenti:e){ adjust(i); tune(i); } } public Static voidmain(String[] args){ Music music=______ Music(); Instrument[]orchestra={new Wind(), new Woodwind() }; music.tuneAll(orchestra); } }本程序运行后的输出结果为:Wind.adjust() Wind.play()MIDDLE_C Wind.adjust() Woodwind.play()MIDDLE_C

reg [15:0] music [19:0];这句话表示为()。A.声明了一个存储器变量music。B.music变量由16个reg型变量组成。C.music变量由20个reg型变量组成。D.music的每一个reg型变量都是16位。

3、reg [15:0] music [19:0];这句话表示为()。A.声明了一个存储器变量music。B.music变量由16个reg型变量组成。C.music变量由20个reg型变量组成。D.music的每一个reg型变量都是16位。