有如下程序:includeusing namespace std;class point{int x,y;public:point(int vx,i 有如下程序: #include<iostream> using namespace std; class point { int x,y; public: point(int vx,int vy) { x=vx; y=vy; } point() { x=0; y=0; } point operator+(point p1) { point p; int px=x+p1.x; int py=y+p1.y; return point(px,py); } point operator-(point p1) { point p; int px=x-p1.x; int py=y-p1.y; return point(px,py); } void print() { cout<<x<<","<<y<<end1; } }; int main() { point p1(10,10),p2(20,20); p1=p1+p2; p1.print(); retrun 0; } 执行后的输出结果是A.10,10B.20,20C.10,20D.30,30
有如下程序:includeusing namespace std;class point{int x,y;public:point(int vx,i
有如下程序: #include<iostream> using namespace std; class point { int x,y; public: point(int vx,int vy) { x=vx; y=vy; } point() { x=0; y=0; } point operator+(point p1) { point p; int px=x+p1.x; int py=y+p1.y; return point(px,py); } point operator-(point p1) { point p; int px=x-p1.x; int py=y-p1.y; return point(px,py); } void print() { cout<<x<<","<<y<<end1; } }; int main() { point p1(10,10),p2(20,20); p1=p1+p2; p1.print(); retrun 0; } 执行后的输出结果是
A.10,10
B.20,20
C.10,20
D.30,30
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有如下程序:includeusing namespace std;class Point{public: static int number; 有如下程序:#include<iostream>using namespace std;class Point{public: static int number;public: Point(){number++;} ~Point(){number--;}};int Point::number=0;void main(){ Point*ptr; Point A,B; { Point*ptr_point=new Point[3]; ptr=pb_point; } Point C cout<<Point::number<<endl; delete[]ptr; }运行时输出的结果是A.3B.4C.6D.7
有如下程序: include using namespace std; class Point{ int x, y; public: Point(i 有如下程序:#include<iostream>using namespace std;class Point{int x, y;public:Point(int x1=0, int y1=0):x(x1), y(y1){}int get(){return x+y;)};class Circle{Point center;int radius;public:Circle(int CX, int cy, int r):center(cx, cy), radius(r){}int get(){return center. get()+radius;}};int main(){circle c(3, 4, 5);cout<<c. get()<<end1;return ():}运行时的输出结果是( )。A) 5B) 7C) 9D) 12A.B.C.D.
下列程序的执行结果为【 】。include class Point{public:Point(double i, double j) 下列程序的执行结果为【 】。include <iostream. h>class Point{public:Point(double i, double j) { x=i; y=j;}double Area() const { return 0.0;}private:double x, y;};class Rectangle: public Point{public:Rectangle(double i, double j, double k, double 1)double Area() const {return w * h;}private:double w, h;};Rectangle: :Rectangle(double i, double j, double k. double 1): Point(i,j).{w=k, h=1}void fun(Point s){cout<<s. Area()<<end1;}void main( ){Rectangle rec(3.0, 5.2, 15.0. 25.0);fun(rec)}
有如下程序:include using namespace std;class point{int x, y;public:point( int v 有如下程序:#include <iostream>using namespace std;class point{ int x, y;public: point( int vx, int vy ) { X=vx; y=vy; } point() { x=0; y=0; } point operator+ ( point p1 ) { point p; int px = x + p1.x; int py = y+ p1.y; return point( px, py ); } point operator-( point p1 { point p; int px = x - p1.x; int py = y - p1.y; return point( px, py ); } void print() { cout<<x<<","<<y<<end1; }};int main(){ point p1( 10, 10 ), p2( 20, 20 ); p1 = p1 + p2; p1.print(); return ();}执行后的输出结果是( )。A.10, 10B.20, 20C.10, 20D.30, 30
有以下程序:includeincludeusing namespace std; class point{private:double 有以下程序: #include<iostream> #include<math> using namespace std; class point { private: double x; double y; public: point(double a,double B) { x=a; y=b; } friend double distance (point a,point B) ;A.1B.5C.4D.6
有如下程序:include using namespace std;class point{intx,y;public:point( int vx, 有如下程序:#include <iostream>using namespace std;class point{ int x, y;public: point( int vx, int vy ) { x = vx; y = vy; } point ( ) x = 0; y= 0; } point operator+( point p1 ) { point p; int px = x+ p1.x; int py = y + p1.y; return point( px, py ); point operator-( point p1 ) { point p; int px = x -p1.x; int py = y - p1.y; return point ( px, py ); } void print() { cout<<x<<" , "<<y<<end1; }};int main (){ point p1(10, 10 ), p2( 20, 20 ); p1 = p1 - p2; p1.print (); return 0;} 执行后的输出结果是A.10,10B.20,20C.10,20D.30,30
有如下程序: include using namespace std; class point {int x,y; public:point( i 有如下程序: #include <iostream> using namespace std; class point { int x, y; public: point( int vx, int vy ) { x = vx; y = vy; } point ( ) { x = 0; y = 0; } point operator+( point pl ) { point p; int px = x + p1.x; int py = y + p1.y; return point( px, py ); } point operator-( point p1 ) { point p; int px = x - p1.x; int py = y - p1.y; return point( px, py ); } void print() { cout<<x<<", "<<y<<end1; } }; int main () { point pl ( 10, 10 ), p2 ( 20, 20 ); p1 = p1 + p2; p1.print (); return 0; } 执行后的输出结果是( )。A.10,10B.20,20C.10,20D.30,30
有以下程序:include using namespace std;define PI 3.14class Point{ private:int 有以下程序: #include <iostream> using namespace std; #define PI 3.14 class Point { private: int x,y; public: Point(int a,int b) { x=a; y=b; } int getx() { return x; }A.314B.157C.78.5D.153.86
阅读下列说明和C++代码,填写程序中的空(1)~(6),将解答写入答题纸的对应栏内。【说明】以下C++代码实现一个简单绘图工具,绘制不同形状以及不同颜色的图形。部分类及其关系如图6-1所示。【C++代码】#include?#include?using?namespace?std;class?DrawCircle?{??????//绘制圆形,抽象类? ? ? public: (1);//定义参数为?int?radius,?int?x,?inty? ?virtual~DrawCircle()?{?}};class?RedCircle:public?DrawCircle?{????//绘制红色圆形? ? ? ? public: void?drawCircle(intradius,?int?x,?int?y)?{cout??drawCircle?=?drawCircle;? }? ?virtual~shape()?{?}? public:? ?virtual?void?draw()?=?0;};class?Circle:public?Shape?{????//圆形? ? private:? ? ?int?x,y,radius;? ? public:? Circle(int?x,inty,int?radius,DrawCircle?*drawCircle)? (3)? {? this->x?=?x;? ?this->y?=?y;? ? this->radius?=?radius; }? ? ? public:? void?draw(){? drawCircle?-> (4); }};int?main(){Shape?*redCirclenew?Circle(100,100,10,????(5)????);//绘制红色圆形? Shape?*greenCircle=new?Circle(100,100,10, (6)??);//绘制绿色圆形redCircle >draw();? ?greenCircle?->draw();? ?return?0;}